#ifndef __LIST_CELL_H__
#define __LIST_CELL_H__
#include "cocos2d.h"
#include "cocos-ext.h"


namespace gofgame {
	namespace jumpdown {
		namespace layer {
			class ListCell : public cocos2d::extension::CCTableViewCell {
			public:
				static ListCell *createListCell(int num = -1, std::string name = "Player", int score = 0);
				int getRank();
			private:
				bool init();
				int m_rank;
				std::string m_name;
				int m_score;
			};
		}
	}
}

#endif //__LIST_CELL_H__
